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Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims that DirectX Raytracing 1.2 could help developers double the performance ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray tracing more efficient. This API update rolls out two new features ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM ...
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