On Thursday, after work, I booted up the new Doom + Doom II port on my Xbox Series X and started checking out the mods that people had uploaded. At first, it was just a few things like Romero’s ...
That's less cool. Spotted by RockPaperShotgun, it seems that aside from a "report mod" button, publishing files through the Doom + Doom 2 in-game mod browser lacks any kind of moderation or ...
It can even run Doom mods, via the WAD architecture used by the game. It was a simple matter of porting Retro-Go to run on the tiny QT Py ESP32 Pico board, and everything fell into place.