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Indiana Jones And The Great Circle art director Mattias Astenvald has left MachineGames to make a game about "tuning into" ...
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ScreenHub on MSNSmart Program 2025: Meet the latest game dev cohort
Organisers for the Smart Program 2025 have revealed the next game developer cohort for the annual program, with each set to undertake rigorous training to accelerate their careers, and push forward ...
The Global Game Jam (GGJ) is the world’s largest game creation event, bringing together developers, artists, and creators of ...
Today's biggest games and gaming platforms all place heavy emphasis on content created by users – but becoming a UGC ...
Fireship on MSN1d
WebGL 3D Graphics Explained in 100 Seconds
WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
The biggest online video game stores crashed on Thursday as they struggled to deal with high demand for Hollow Knight: ...
The level of talent in the NFL today surpasses anything in the league’s history. The skill, athleticism and mental acuity ...
Beyond the usual quick tips, let's look at both the business case and the technical side of keeping React bundles lean.
Take-Two Interactive Software Inc. laid off about a third of the staff at Cloud Chamber, the studio behind the next BioShock game.
Hideo Kojima's Xbox game project, OD, is still in development, despite Xbox's recent cancellations of a number of projects both internal and external.
We spoke with 'VILE: Exhumed' game developer Cara Cadaver about tapping into traumatic experiences for art and playing with fake blood.
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