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Go back 30 or 40 years, and video game cover art had some clear issues. It didn’t always follow precise style guides. It was frequently made in a vacuum by someone who had no idea what the game looked ...
Anime games on PS5 aren’t just reboots of shows. Some of them go hard—visually, mechanically, emotionally. If you're done ...
But 20 years ago, Double Fine Studios did just that. Psychonauts launched in 2005, but it didn’t set the sales charts ablaze.
Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy ...