What a year it’s been for the kart racing genre. First, we got to explore the open roads of Mario Kart World, then we zipped ...
Trumann started writing for news around 2017-2018, with a specialization in local news and gaming reviews for a local paper. He began writing for GameRant in June 2021 as one of the team's Weekend ...
Sonic The Hedgehog, Total War, Nights into Dreams, Crazy Taxi, Super Monkey Ball, Space Channel 5, Golden Axe, Shinobi, Wreck-It Ralph All the Latest Game Footage and Images from Sonic & All-Stars ...
With the latest Sonic the Hedgehog racing game set to explore the multiverse, there are plenty of different possible combinations and variations for tracks. While we don’t know too much about how ...
From the initial premise, the “CrossWorlds” subtitle of Sonic Racing: CrossWorlds seemingly referred only to the game mechanic of the same name, transporting players to different worlds mid-race.
It is the newest entry in the Sonic Racing sub-series, which largely saw its start with the previous Team Sonic Racing, which released on May 21st, 2019. Though it can be dated back further to Sonic & ...
A freelance writer with over 10 years of experience. His favourite games are Kingdom Hearts, Beyond Good & Evil, and Celeste. Sonic Racing: CrossWorlds features so much potential for characters across ...
During the Game Awards 2024, a trailer for Sonic Racing Crossroads appeared, though there aren’t a lot of details about it yet. The trailer is more akin to a teaser, though we know what platforms ...
In a year in which I reviewed demanding motorsports simulations like F1 2012, and NASCAR The Game: Inside Line, with Forza Horizon thrown in for good measure, I can guarantee the toughest racing game ...
Released in late 2012, Sonic & All-Stars Racing Transformed is a kart racing game and the sequel to the 2010 title Sonic & All-Stars Racing. Like its predecessor, it was developed by British studio ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.