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Dungeons & Dragons' first post-revamp adventure book says hey, let's put some dungeons and some dragons in this thingFor a game called Dungeons & Dragons, it sure seems like homebrew games (and even a lot of pre-written campaigns) skimp on both—which is something I'm guilty of myself. Give me a rulebook for ...
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D&D: New DMs Should Be Homebrewing Campaigns, Not Campaign WorldsLearning to craft original campaigns with unique stories is a key part of the role of the DnD DM, and a well-written DMG can help them graduate from pre-written adventures as soon as possible.
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