Joshua started at GameRant in 2017 where he fell in love with a company that supports creativity, treats video games with the respect they deserve, and is complete with people whose passions match his ...
At Gamescom in Cologne, Germany, last month, I sat down in one of a dozen chairs arranged like a makeshift theater to watch Ed Beach -- lead designer of the upcoming Sid Meier's Civilization 7 and ...
How does one make the world sound good? Sound design is easily one of the most underappreciated aspects of video game development. Sure, when someone does it really well, it’s iconic, and people talk ...
In previous Civilization games, civs were always tied to a specific leader who was usually, but not always, a noteworthy head of state. Later iterations of the game offered multiple leaders for civs, ...
The feeling will be familiar to many who have visited the great cities of history: I had come to Athens for the first time and made a pilgrimage to its democratic Assembly, Plato's Academy, and ...
IGN sat down with Civilization VII Creative Director Ed Beach to discuss the selection of leaders and their relevant (or loosely relevant!) pairings with new civilizations. Want a Roman Augustus? You ...
Civilization 7's Antiquity Age is all about setting up your empire's foundation. Winners and losers aren’t decided until the Modern Age, but if you can get a solid early advantage, you'll be even ...