In one of the sadder, more revealing tales we've heard recently, Life Is Strange: Double Exposure was honoured by the ...
Double Exposure was a divisive sequel to a beloved narrative-driven adventure series. It ended up winning the Social Impact ...
Stephen Totilo, a journalist who was backstage at the time, wrote the following: "Nearly every game that won had people coming through, beaming with their trophy in hand. It stood out that, for Life ...
Double Exposure was a "large loss", an analyst has claimed, raising concerns over the future of Square Enix's narrative ...
Life is Strange Double Exposure’s gripping mystery with a great cast makes it a must-play on Switch, and it's now at its ...
Early on in narrative adventure game Lost Records: Bloom & Rage Tape 1, you find yourself in the maximalist milieu of its protagonist’s cluttered bedroom, circa 1995. After fiddling with the pin art ...
Life is Strange: Double Exposure caused "large losses" at Square Enix. Financial results indicate the sequel's failure despite trying to bring back Max Caulfield. A new report has confirmed that ...
Square Enix recenty held a financial results briefing in Japan, during which it reportedly said that Life Is Strange: Double Exposure sales bombed. The title, which released in October 2024 ...
Don't Nod's decision to split Lost Records: Bloom and Rage into two parts was inspired by its success with episodic hit Life is Strange and the game director's thoughts on Netflix's controversial ...
Life Is Strange: Double Exposure was a divisive sequel to a beloved narrative-driven adventure series. It ended up winning the Social Impact award at the Game Developers Choice Awards last night ...
Life Is Strange: Double Exposure's disconnect between critics and fans previously perplexed Square Enix, but it has since revealed what was probably obvious to many: Max Caulfield's return failed ...